Campaign |
---|
AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
Some soldiers are given a special role, quite different from any of their comrades. Shieldbearers carry no real weapon at all. Their unique duty is to protect the wounded, patch up holes in the line and, if all looks to be lost, hold off the enemy long enough to cover their retreating army. It has often been said by the Steppe Orcs that while the Shieldbearers have never secured victory, they have numerous times prevented utter defeat. Special Notes:Due to their lack of weaponry Shieldbearers can not attack the enemy. When defending however, they retaliate with heavy strikes with the front of their shields.
Advances from: | |
---|---|
Advances to: | Rigid |
Cost: | 12 |
HP: | 38 |
Movement: | 4 |
XP: | 14 |
Level: | 1 |
Alignment: | chaotic |
ID | Khaganate Shieldbearer |
Abilities: |
shield bash impact | 5 - 3 melee | defend only |
Resistances: | |
---|---|
blade | 50% |
pierce | 50% |
impact | 40% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | - | 100% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 1 | 40% |
Hills | 2 | 50% |
Impassable | 99 | 90% |
Mountains | 3 | 50% |
Mushroom Grove | 3 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 30% |
Unwalkable | 99 | 20% |